A weekly podcast about design, technology, programming and everything else.

16: No One's Trying to Make a Shitty Website

How to work and collaborate with developers and how to make sure your designs and expectations are followed-through.

Show Notes

  • Sketch 3.7
    • Download the beta
    • Style are awesome now (overrides)
    • Shared Styles now no longer sync automatically
  • How you work and interact with engineers? (Question from Jony Heim on Twitter)
    • What's the problem?
      • Products don't end up like the mockups
      • Things are lost in the process
      • No one's happy
    • Kickoff
      • Bring developers early
    • While designing
      • Ask questions
      • Ask for feedback
        • Show your work early
        • Fresh Eyes session
      • Consider edge cases
        • Error states
        • Internationalization
        • Empty states
        • Transitions
        • No internet connection
      • Tip: Bootstrap Grids for example
      • 8pt grid
    • Handoff
      • Prototypes
      • Mockups
      • Annotations
      • Zeplin
    • While developing
      • Get them to care about good design
      • Design reviews
        • Any code in the codebase that affects user experience needs to be reviewed by a designer
        • Stuff doesn't go out unless we okay it
  • Aftershow