26: I Have Velcro Shoes and Pokémon

Rafa gets sherlocked and we give tips for how to make the most of feedback sessions.

Show notes

Framer

Feedback

Why?

  • A good gut check to make sure you’re not too far off the mark
  • Challenges you to do better
  • Brings different perspectives
  • Forces you to think about your work critically

When?

  • As soon as possible
  • At the different stages of a project

What?

  • Sketches/wireframes are a great place to start
  • Things you need guidance on

Where?

  • In person
  • Share a framer/atomic/invision prototype

How?

  • Printing stuff & putting it on the walls
  • Explain what kind of feedback you’re looking for?
    • Do you want feedback on the general direction?
    • Do you want more ideas?
    • Do you want to get feedback on the little details?
  • 20/80% review
  • Do you need feedback on everything or just a specific part?

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